The First Mixed Martial Arts Club in Durham Region.

 

Teaching Mixed Martial Arts

 before it had a name.

 

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Bio: Glenroy Browne

 

Glenroy Browne holds black belts in Taekwondo and Jiu Jitsu and has trained in many other styles like Boxing, Wrestling, Aikido, Thai-Boxing and JKD.

 

When he opened his first school in 1989 it was based on street self-defence that means anything goes and all classes have always been taught with a lot of sparring involved, with a drive to find the ultimate form of self-defence.

 

What he has learned is that there are no ultimate styles just fundamental movements and concepts that work and then you add your own game based on your personal attributes.

 

With an understanding that as you age your game must change, due to age, injuries and a change in your attribute development.

 

As an instructor and a coach he has been teaching that an effective form of self-defence is an individual thing, not all techniques are for everyone, but the fundamentals are.

 

The most important thing in combat is strategy and an understanding of the techniques you are using to accomplish your objective and that is to win an event  or survive on the street.

 

" Concepts and Strategies may change, but the fundamentals never change "

The Fundamentals is the foundation for everything.

 

 

Glenroy Browne's Integrated Martial Arts

Fighting System

 

A Performance Based Martial Art

That means your skill is measured by your ability to protect yourself.

 

The system's emphasis is on the basics, the fundamentals and to simplify the art of self-protection.  The system is a concept based on a smaller person surviving against a bigger and stronger opponent.  The system is a training method that lets you know your true ability not false assumptions.

We simplify, not complicate.  We teach by doing, not in theory.

The core framework for this system is based on low attributes, so that even with injuries and poor conditioning you can be effective at self-defence.  By having an understanding of the system's positions of safety you will develop the confidence to do an intelligent technical attack even while under stress.

 

What are Attributes?

 

Attributes are things that make techniques better.

(Speed, power, size, flexibility, strength, coordination, timing, accuracy, conditioning, awareness, agility, etc.)

 

Attributes can be developed through different training methods.

(Sparring, skipping, running, weightlifting, dieting, strength & conditioning programs,  repetitive drills, etc.)

 

Well developed attributes will only increase and make your objective (self-protection) an easier goal to accomplish.

 

The System

 

The system is based on Positions and Rules, rules are made to be broken only by a better opportunity in movement or by your superior attributes at the moment, but the system is the positions and rules.

The Positions are based on Safety to deal with strikes or just straight grappling, but these positions give you the most Leverage and Mobility with Safety remember the system's main objective is for a smaller person to survive against a bigger opponent.

The Rules are concepts for transition.  Rules help you to know what to do next and why, so that if your technique or concept fails, you will know why.  The system's rules are based on it's core of you being smaller and weaker than your opponent and therefore mobility and options are always necessary.

 

Remember size and strength are attributes and attributes do matter in a confrontation.  So train as though you have low attributes, so when you have the superior attributes it's even easier to win.

 

To be successful on the street or in the ring you must be effective in 3 areas of fighting

Stand up / Clinch / Ground

 

Stand up

The system's stand up is based on you being the smaller person so it is all about movement and distance for the sake of dealing with a bigger persons strikes.  The system's offence is like playing a game of tag from a distance, then overwhelm and finish.

 

Clinch

The system's clinch game is based on 2 approaches tie up to strike effectively or clinch to make sure your opponent can not hurt you.

 

Ground

The system's ground game is based on positional understanding, fundamental movements, rules for transitions and core positions based on you not carrying the bigger person's weight or trying to hold a bigger person down with your weight.  The system's ground game is opportunities in motion (submissions, sweeps and escapes).

 

 

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